Quake III Arena level editors
Editor programs
| NetRadiant | (extract Q3A support into the radiant folder, place these textures into the Quake 3 Arena baseq3 folder for the editor: common-spog.pk3, extract scripts.zip) |
| GTKRadiant 1.6 | |
| GTKRadiant 1.5 | (place these textures into the Quake 3 Arena baseq3 folder for the editor: common-spog.pk3, extract scripts.zip) |
| GTKRadiant 1.4 | |
| QuarK |
Other useful programs
| Terragen |
| EasyGen (Video tutorial) |
| New Paricle Studio |
| Q3map2Toolz |
| Q3map2GUI |
| Npherno's MD3 Compiler and MD3 Viewer |
| Q3A Shader Editor |
Defrag
| jobh.txt | List of jump overbounce heights |
| gobh.txt | List of go overbounce heights |
| pads.zip | Console pad distance generator |
| Gambit's Defrag | Pad generator and more |
| defrag.ent | To be able to see Defrag entities in GtkRadiant 1.5.0 you need to place the file defrag.ent into the directory: GTKRadiant1.5.0/q3.game/baseq3/defrag.ent |
| template.defi | Example defi file |
External editing tutorials
| Haos Redro mapping tutorials |
| bubba's arena |
| Quake 3 Arena Weapon's Factory Arena Tutorials |
| Surface Group's Tutorials |
| Tremulous Mapping |
| Advanced Portal and Hinting Optimization Tutorial |
Resources
| CG Textures |
| We make maps |
| NOCTUA Graphics |
| Texture library |
Miscellaneous
| Q3map2 wiki | Q3map2 is a command-line map compiler that is part of radiant. |
| Q3map2 shader manual | |
| Q3A_Common_Error_Messages_v1_5.pdf | |
| aasfix2 | |
| texture_list.zip 3.55 MB (2009-11-13) | Shader and texture list of all pk3 files. The texture list is usefull to find the pk3 file by texture or shader name. |
| mapfilename.arena | Example arena file |
| pk3structure.txt | Example for the pk3 structure |
| Cinema 4d Quake map exporter | |
| Rocket Arena 3 (RA3) Map Tutorial and Guide | |
| q3a-example-maps-2004-12-06.tar.gz | baseq3 md3 models and maps: terrademoQ3, q3dm17, q3dm1, q3dm7. |