Installing Defrag entities
To be able to use Defrag entities you need to set a modification folder.
Activate the menu File -> "Project settings"
, select "Custom Quake III modification" and enter the folder name "defrag" for fs_game.
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This will load the Quake III Arena/defrag/scripts/defrag.def file if you have the modification installed.
The 2D-View right-click menu will look like this:
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The names target_checkpoint, target_startTimer and target_stopTimer are Defrag entities.
Gtkradiant 1.5 and NetRadiant users:
Place the defrag.ent (not up to date see \defrag\scripts\defrag.def) file into your radiant/q3.game/defrag/ folder.
For example:
- C:\Program Files\GtkRadiant 1.5.0\q3.game\defrag\defrag.ent
- C:\Program Files\NetRadiant\q3.game\defrag\defrag.ent
Written by Pan-(G)